std/number
import std/number to use it. Source: src/std/number.iyi at v0.18.0.
RoundingModeenum
pub enum RoundingMode : Int32
TiesEven = 0
TiesAway = 1
ToZero = 2
ToPositive = 3
ToNegative = 4
endFloat64struct, reopened
struct ::Float64
# To `digits` places in the mode asked for — Crystal's
# `round(digits, mode: ...)`: `2.675.round(2, :ties_away)` spelled
# `2.675.round(2, RoundingMode::TiesAway)`. A negative `digits` rounds to
# tens, hundreds, ..., dividing by the scale first as the prelude's
# `round(digits)` does.
# Past a double's range the answer is at hand, as for the prelude's.
def round(digits : Int32, mode : Std::Number::RoundingMode) : Float64
def round(mode : Std::Number::RoundingMode) : Float64
endNumberstruct, reopened
struct ::Number
def + : self
def abs : self
def abs2 : self
def self.additive_identity : self
def divmod(number)
def self.multiplicative_identity : self
def negative? : ::Bool
def positive? : ::Bool
# An integer is already whole: every mode answers self. `Float64` names
# the mode below; `round` with no arguments is the prelude's, a tie to
# the even one, which is `TiesEven`.
def round(mode : Std::Number::RoundingMode = Std::Number::RoundingMode.new(0)) : self
def sign : Int32
def self.zero : self
def zero? : ::Bool
end